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Accenture – Redefining OTT, Game Streaming & IoT (2011-2015)
Date
2011 & 2015
Location
Atlanta, GA
Cloud DVR, OTT, and game streaming were still emerging technologies, requiring rigorous market trials and feasibility testing. One major global telecom client aimed to create a connected car solution leveraging their network. I conducted market analysis, managed procurement and vendor selection, and architected the in-car entertainment, navigation, and app solutions to support this initiative. Additionally, I architected a solution that led to a patent for FAST channels, which has since been approved globally in every major country.
My Role & Approach:
Led end-to-end market trials for cloud DVR, game streaming, OTT solutions, and connected car IoT innovations.
Built new testing automation frameworks, improving set-top box release efficiency, while also providing strategic inputs into overall product strategy and sales initiatives.
Led architecture & market analysis for connected car IoT, defining navigation, in-app UX, and media integration.
Key Outcomes:
Increased user satisfaction by 73% across multiple streaming solutions.
Boosted set-top box release success rates by 200% through automated testing.
Secured three net new global major media clients through successful feasibility trials.
Developed a patented solution for FAST channels, now globally approved across all major markets.